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GoldSrc:mirv_camexport_mode

Dec edited this page Aug 26, 2025 · 3 revisions

mirv_camexport_mode 0|1|2|3

  • Default: 0

In the related tools download page you can find several plugins / scripts that assist you with importing in 3ds Max, Cinema4D and so on.

The file will contain a skeleton with only one single bone. The bone origin (head) is the view origin and the bone's end site (tip) points 1 Unit into the forward direction.

  • 0 : no camera motion data is exported
  • 1 : the current view (center) is exported
  • 2 : for mirv_movie_stereomode only: export left and right views
  • 3 : for mirv_movie_stereomode only: export center, left and right views

See also

(Half-Life 1, Counter-Strike 1.6, ...)

(CS:GO, ...)

(Counter-Strike 2)

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