Control Doom agents with this efficient 1.3M parameter ModernBERT model that uses hash embeddings to outperform large language models in gameplay performance.
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Updated
Oct 7, 2026
Simple DirectMedia Layer (SDL) is a cross-platform software development library designed to provide a hardware abstraction layer for computer multimedia hardware components. Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems such as Android, iOS, Linux, macOS, and Windows. SDL manages video, audio, input devices, CD-ROM, threads, shared object loading, networking and timers. For 3D graphics, it can handle an OpenGL, Vulkan, Metal, or Direct3D context. The library is internally written in C, and provides the application programming interface in C, with bindings to other languages available. SDL is extensively used in the industry in both large and small projects. Over 700 games, 180 applications, and 120 demos have been posted on the library website.
Control Doom agents with this efficient 1.3M parameter ModernBERT model that uses hash embeddings to outperform large language models in gameplay performance.
🖥️ Run code easily with this Rust-based interpreter. Streamline your coding process and enhance productivity with a simple command.
Optimized multi-platform Amiga emulator
C++ platform game. Conversion of old project to SDL 3
Port SDL2 code to SDL3 without the bugs that still compile. An agent skill that runs SDL's rename scripts, fixes the build and catches runtime traps, each proven by fixtures in CI.
FreeRDP is a free remote desktop protocol library and clients
This is the raw contents of SDL's wiki. You can edit this through GitHub or at https://wiki.libsdl.org/ now!
Download hub, documentation, release history, and support for shot2code and Threat Model Reviewer.
A retained realtime UI framework and GUI toolkit for .NET applications and complete 2D games. Built with C#, SDL3, SDL_GPU, typed .crn markup, and a game view that is itself a Control.
Lightweight and modular C++11 graphics middleware for games and data visualization
Modern C# bindings and native NuGet packages for SDL3 and its companion libraries.
Sgl is a cross-platform UI framework based on C++20 and SDL3.
A collection of utilities for creating rhythm games in Unity, Unreal, Godot, MonoGame, Love2D, and more.
Remove image backgrounds and slice spritesheets locally in your browser using alpha-matting for clean edges.
Created by SDL Community
Released 1998