The classic, refined DOOM source port. For Windows PC.
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Updated
Oct 9, 2026 - C
Simple DirectMedia Layer (SDL) is a cross-platform software development library designed to provide a hardware abstraction layer for computer multimedia hardware components. Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems such as Android, iOS, Linux, macOS, and Windows. SDL manages video, audio, input devices, CD-ROM, threads, shared object loading, networking and timers. For 3D graphics, it can handle an OpenGL, Vulkan, Metal, or Direct3D context. The library is internally written in C, and provides the application programming interface in C, with bindings to other languages available. SDL is extensively used in the industry in both large and small projects. Over 700 games, 180 applications, and 120 demos have been posted on the library website.
The classic, refined DOOM source port. For Windows PC.
FreeRDP is a free remote desktop protocol library and clients
Code Editor in C
A simple image viewer based on SDL2 and stb_image
Port SDL2 code to SDL3 without the bugs that still compile. An agent skill that runs SDL's rename scripts, fixes the build and catches runtime traps, each proven by fixtures in CI.
Simple Directmedia Layer, 1.2 branch ... ***DEPRECATED***, please use https://github.com/libsdl-org/SDL for new projects!
Swift wrapper around Simple Direct Media Layer (SDL2) for macOS, iOS, Linux and Windows
Open-source modular 2D bitmap graphics library with emphasis on speed and correctness.
Rise of the Triad for Atari ST, TT & Falcon
Lua-driven live coding 3D game engine.
Created by SDL Community
Released 1998