Cross-platform Audio Visualizer
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Updated
Sep 21, 2026 - C
Cross-platform Audio Visualizer
Tool based in nodes to build GLSL shaders without any programming knowledge written in C using OpenGL and GLFW.
Develop a 3D interactive graphics rendering engine
lite 3d rendering engine
Ultra-lightweight GLSL livecoding framework.
RenderingEngine in C with OpenGL
A tool to run glsl fragments, aimed to emulate Shadertoy
3D procedural terrain generation in OpenGL
A light weight post-processing shader injector for native OpenGL Linux applications.
Conway's Game Of Life implementation with C and OpenGl
Examples (OpenGL and GLSL shaders) and complete OpenGL installation with w64devkit development kit, glad and glfw3 binaries and Ninja building tool for Windows 64 C/C++
This is an OpenGL-multi-core graphic engine I develop while learning OpenGL
Playing around with OpenGL, GLSL, GLFW, GLEW by making Interactive Fractal Visualizations for Mandelbrot, Julia and more.
Demo program to show off a number of different rasterized shadowing algorithms using C++ and OpenGL. This was part of a research project for the "Advanced Computer Graphics" course at Colorado School of Mines.
Lab project. The usual 3d engine for visualizing the Newtonian mechanics of planetary motion
Upload of an old side project on developing a physics demonstration application via OpenGL, NVIDIA PhysX and C++
An application for viewing 3D models from obj files, supports light, texture and wireframe display types.
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