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rcreasey
OpenXcom
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Savegame
SavedGame.cpp
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Commits on Jan 28, 2011
- Fixed globe pole rendering (by Volutar).
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Commits on Jan 25, 2011
- More leaks plugged.
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- Fixed bug in setPixel function. (by sir_nacnud)
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Commits on Jan 20, 2011
- Added Save Game screen.
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Commits on Jan 11, 2011
- Added Load Game screen.
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Commits on Jan 7, 2011
- Fixed yaml-cpp includes
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- Added rulesets for countries and regions for better consistency / moddability.
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Commits on Jan 6, 2011
- Fixes to yaml (by kalxas)
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- Added basic load/save support for SavedGame classes (no support for SavedBattleGame yet).
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Commits on Dec 30, 2010
- Basic per-tile-lighting implemented. Lighting/shade is depending on the landing site.
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Commits on Dec 17, 2010
- Added BattlescapeGenerator: utility class that concerns everything about setting up the initial battlescape.
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Commits on Dec 10, 2010
- Put code in OpenXcom namespace to prevent name conflicts (took like 2 hours, should've remembered earlier).
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Commits on Nov 30, 2010
- Added new language format.
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Commits on Nov 1, 2010
- Merge of battlescape code into SVN (Daiky)
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Commits on Oct 31, 2010
- THE GREAT CONSTENING
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Commits on Oct 24, 2010
- Code cleanup crew.
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Commits on Oct 22, 2010
- Code cleanup.
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Commits on Oct 21, 2010
- THE GREAT FOLDERING PART III
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