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PTP: ship hardware-timestamped timing engine in v0.1.1 production fir… …mware (#98) Ship ARStack Studio / ESP32-P4 v0.1.1 production integration with PTP-P2, firmware recovery/update flow, Windows packaging, lifecycle gates, and demo UX refinements.
Merge PR #79: ARStack Studio P0 4I+4V production baseline P0 productionization closure for ARStack Studio 4I+4V / 4000 fps / 1 ASDU / 64-byte payload. Acceptance basis: - exact-head CI completed successfully across Studio, embedded, release, security/evidence and RC2 policy workflows; - physical automated retained run completed 3600 s at 4000 fps with missed=0, txFailures=0, healthReconnects=0, automaticStarts=0; - 10/10 Start/Stop cycles and live control operations passed; - independent SV capture spot-check confirmed expected MAC, APPID, VLAN/PCP, svID, confRev, 1 ASDU, 64-byte seqData, continuous smpCnt including 3999->0 wraps, and smpSynch=0; - blocker runtime fix remains preserved at acd8152; final head adds only AGENTS.md contract synchronization. Residual strict-lab matrix items are documented as deferred/non-blocking under the product-owner pragmatic P0 release decision; no unexecuted case is represented as a physical PASS.