Love landing +200k stagger damage in NG+.
what does NG+ add to the game?
Love landing +200k stagger damage in NG+.
Nothing major, really. Level cap increase. New equipment to craft with new material. Tougher enemies but not much harder than normal mode. Also, required to platinum the game, which I wouldn't have necessary done if it wasn't for the trophy, to be honest. But it's a great game, so it wasn't much of a bother.what does NG+ add to the game?
I love how you say 3 tries like that’s a lot.Finally got my Platinum last week!
The Ultima Weapon made a huge difference for the last fight. Shit that battle was intense because you get punished hard for mistakes, took me about 3 tries.
I am 75% done and have died once.I love how you say 3 tries like that’s a lot.
Emerald Weapon in FF7 took me about 300 tries back in 1997.
Yeah they forgot to include the challenge. People say “it’s because they want you to see the story”. But in the old games the story was your reward for playing the game, not the only reason you turned on your console.I am 75% done and have died once.
I am playing the game fpr the boss battles. All of the missions that do not have to with Clive are almost worth skipping. The boss battles are where it is at.Yeah they forgot to include the challenge. People say “it’s because they want you to see the story”. But in the old games the story was your reward for playing the game, not the only reason you turned on your console.
None of the FFs are challenging even the earlier ones, imo. There's only FFs that are more challenging than the others but it's not like we're comparing a huge gap here in difficulty spikes.I love how you say 3 tries like that’s a lot.
Emerald Weapon in FF7 took me about 300 tries back in 1997.
Soundtrack - I really don't get the positive feedback on the soundtrack that this thread mostly has. It's fine, for sure, and I really love spanish guitar, so that helps. But putting this up against the classic soundtracks of 7-10 (and even some of 13)? Completely different planets of quality IMO.
![Mischief [face_mischief] [face_mischief]](/styles/ign/ign/smilies/classic/mischief.gif)
I mean that’s fine and may be true, but 6 tracks that pay homage to earlier games while FF7,8 and 10 are full of original bangers left and right isn’t the ringing endorsement you thought. Again, the soundtrack was fine, it just wasnt game defining like the others imo.Bruh.
It's your opinion and they say opinions are like asses
Most FF fans love Soken and will tell you there was no better replacement for Uematsu than him. Uematsu handpicked him and that's why he let Soken handle even his composed pieces in FFXIV which eventually he just gave the entire project to him. He's very close to if not on par with Uematsu. FFXVI has many themes that are homage to Uematsu soundtracks. I don't get this critique. Sounds like it's not your thing and that's okay.
I can think of 6 tracks right off the top of my head that are homage to old FF games just like he does consistently in FFXIV.
Soken's music is god tier. You don't have to like his style but he's a living love letter for FF fans. I could criticize SE for many things but when it comes to composers they have a monopoly on the best ones in Japan. I love Octopath Traveler's composer too. SE has always had an amazing sound department.
This game burnt me out of gaming for a month lol
I just can't get myself to play "Final Fantasy Mode"
When you start New Game Plus, you can access Final Fantasy difficulty. It's not tough really... The first playthrough should have been this way in the first place tbh.What is Final Fantasy Mode?
I've been enjoying the game so much I've been thinking I might take a crack at the Platinum and make it my third one... The boss part seems hard and replaying a second time seems like a bit much. but I could see it since i've been doing every side quest up until now anyhow.
When you start New Game Plus, you can access Final Fantasy difficulty. It's not tough really... The first playthrough should have been this way in the first place tbh.
It raises the level cap to 100. You carry over your abilities and equipment, which you can upgrade further. The Ultima Weapon (not Götterdämmerung) can be obtained towards the end. Enemies are tankier, supoosedly more difficult and their placements are changed up a bit. There might be more I am missing. Oh and there's also Ultimaniac Mode if you want to go even further!
I am still slowly trudging my way through NG+. Just beat dragon boi Bahamut. I wanna +1 my Genji Gloves but that would mean doing side stuff again ugh.
Yeah they carry over and you can gather more points.Alright so if i'm going for the platinum my abilities and ability points carry over and i can gather more ability points to max all of them out??
Usually i don't play a game twice for platinum, i only have 3 plats, but when it's a game i truly love I enjoy doing platinum as my nod to such a great game. (stupid i know but it's my thing now).
I've been doing every side quest since i started, and i just beat Bahamut. Amazing story. So fun.
It's no surprise to me to see how many people hated the ending because it was so depressing. Gamers can't handle mature endings that are also strongly ambiguous. I liked it too. This is why we always get boring ass happily ever after endings. People wanted to see Jill running around with Clive's children. Perhaps this is a possibility due to the ambiguity behind it you make the ending how you want it. The writing stayed perfect to all the themes established in this game so I felt the ending was a good fit towards it.Finally finished the game this weekend. Hell of a ride. Of course, I went digging for people's thoughts afterwards and was surprised to see that a lot of people didn't like the ending? I thought it was great. At any rate, I like this direction for FF. Would play a similar future game.
Gamers can't handle mature endings that are also strongly ambiguous.
I believe the dlc takes place before the ending so I don't think you will find the answers you seek.I loved the ending but I hope the dlc sheds more light.
As someone who played the game primarily for the story, I had no issues with the side quests. I thought they all added some degree of story depth that was worth pursuing. Enjoyed them just fine.i agree with deuce here. the side quests may not be the most exciting at times, but they really fill out the story and characters. i never felt bored doing them.
7 remake hard mode was nuts. Hope rebirth has something like itI wanna eventually beat this game. I feel this game could be a GOTY contender if it was more challenging. It's so easy that It actually detracts from the game. I hope they release a patch that increases difficulty at some point.
I'm playing FF7 Remake now and the difficulty is just right. It makes the combat much more enjoyable and rewarding.
If they ever release a patch to make this game a little more challenging, I'll give it another shot. I wish it had the difficulty of Remake and Rebirth. Those games aren't extremely hard or anything, but you definitely need to be on your toes and it's possible to die multiple times to an enemy or boss. In FFXVI, I feel like I was never even close to dying. It made the gameplay really boring to me.
In KH3, I was literally posting on her with the controller in my other hand mashing X and triangle during a boss fight and i won. Square needs to work on their difficulty settings or let hard be available at the start.
You can't do that in Rebirth or you'll get plowed. At least not on normal difficulty you can't. The enemy encounters are also too nuanced to allow this.In KH3, I was literally posting on her with the controller in my other hand mashing X and triangle during a boss fight and i won. Square needs to work on their difficulty settings or let hard be available at the start.
14 team pretty amazing tooThe team that works on the FF7 remakes knows good gameplay and difficulty. The other teams need to take some pointers from them.
Some of that team worked on XVI. Not all of them but it did have a chunk of that development team. Different roles though. Like Yoshi didn't direct the game he produced it. Probably would've ended up a better game if he directed it. But yeah, the FFXIV team is my personal favorite FF team. The MMO is extremely good.14 team pretty amazing too
Yeah they my fav tooSome of that team worked on XVI. Not all of them but it did have a chunk of that development team. Different roles though. Like Yoshi didn't direct the game he produced it. Probably would've ended up a better game if he directed it. But yeah, the FFXIV team is my personal favorite FF team. The MMO is extremely good.
Over the years that team has made FFXII, Vagrant Story, FFXI, FFXIV, FFXVI, and Final Fantasy Tactics. All great games.