Origin
I did not enter technology through a conventional path. I found it through curiosity.
As a kid, I spent more time around gaming parlours and computers than I probably should have.
What fascinated me was never only the game. I wanted to understand the machine behind it,
how it worked, and eventually how I could make things of my own.
One of the earliest sparks was gaming. I was seven or eight, and we did not have a computer at home.
So I made a simple deal with my tuition teacher:
"If I study well, can I use your computer?"
That small arrangement gave me access to something that would shape the next decade of my life.
I did not have a technical roadmap, a mentor, or a formal computer science background.
I had curiosity, access to the internet, and an unusual willingness to figure things out.
The curiosity never left.
How I Learned
I learned through repetition. Gaming servers became small tools. Small tools became websites.
Websites led me into SEO, automation, software, products, and eventually AI systems.
I learned by studying how things worked, building my own version, breaking it, fixing it,
and doing it again until the knowledge became practical.
Over time, that way of learning became more valuable than any single technology.
It taught me how to enter unfamiliar territory, understand a problem quickly, build something useful,
and improve it through real-world feedback.
2014 — Began publishing online with a small technology blog on Blogspot.
My first experience creating for an audience rather than only consuming.
2015–2016 — Progressed from simple HTML pages to affiliate properties,
dynamic websites, and increasingly complex internet projects.
First Exit — Sold one of my early projects for $800.
The amount was secondary. What mattered was discovering that something I had created
independently could have real value to someone else.
2022 — One of my projects gained recognition and opened the door to professional work.
While completing my degree, I began working on production systems, automation,
software infrastructure, and real business problems.
2024–2025 — Expanded internationally through 20+ projects involving people
across 10 countries and 3 continents, while independently building, operating,
and completing 30+ portfolio exits.
Now — Building
Verthilix
while looking for partl-time work, with a longer-term focus on building technology products
and companies that can create value far beyond a single project.
I am still self-taught, and I still learn by building.
What has changed is the scale, the standard, and the horizon.
I am less interested in simply launching more things now.
I am interested in building fewer things with greater depth, stronger distribution,
and the potential to matter for a very long time.