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Godot's fully dynamic inventory system, UI with infinite scrolling, item categories, equipment slots, database of items, inspired by Zelda Breath of the Wild
162 MCP tools for AI-powered Godot 4 development. Scene, animation, 3D, physics, particles, audio, shader, input simulation, runtime analysis, navigation, testing & more. $15 one-time.
This project is a template for creating advanced Third/First Person movement in GODOT
Tessendorf FFT based ocean waves and buoyancy in Godot 4 using compute shaders
A collection of VFX created with Godot 4.x, exploring the software’s visual capabilities.
Godot template and component-based framework for 2D games.
Universal raster graphics and animations importers pack
Godot 4 tutorial for making a character that moves outside of the game window
A tool to manage, organize and ease transitions between different scenes.




