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Showing results

Make changes to FMHY

JavaScript 12,255 3,194 Updated Oct 6, 2026

A hub for modifying, sharing and organizing plinky patches

Dart 10 3 Updated Jul 1, 2026

Advancing Open-source World Models

Python 4,509 408 Updated Jul 9, 2026

Learn how to design large-scale systems. Prep for the system design interview. Includes Anki flashcards.

Python 373,392 58,765 Updated Sep 15, 2026

Our reference game made during the Flame Game Jam 2026

Dart 3 Updated May 17, 2026
Shell 409 40 Updated Nov 11, 2025

A fully functional Harmonium for macOS. Uses the hinge/lid velocity to simulate air pressure and volume.

Objective-C 224 69 Updated Apr 11, 2026

Guidelines Support Library

C++ 6,729 772 Updated Sep 29, 2026

CPP Memory Management Masterclass

C++ 15 7 Updated Sep 20, 2025

bluetooth mesh chat, IRC vibes

Swift 36,453 5,787 Updated Oct 4, 2026

Development at the speed of light

Rust 25,257 1,085 Updated Oct 6, 2026

A Flutter based game engine.

Dart 10,784 1,049 Updated Oct 6, 2026

No Ghibli on Twitter

Jupyter Notebook 323 28 Updated Mar 29, 2025

A large library of free and open-source shaders for the Godot game engine. Here, you'll get 2D and 3D shaders with playable demos.

GDShader 4,148 243 Updated May 16, 2026

Juice up your Flame Game

Dart 4 Updated Jul 4, 2025

Node base VFX editor for pixel art.

Game Maker Language 1,409 89 Updated Oct 4, 2026

Code for C++ concurrency course in Udemy

C++ 119 74 Updated Jan 19, 2024

Source code for the examples in my Udemy course "Learn Multithreading with Modern C++"

C++ 137 64 Updated Sep 27, 2026

Pattern example implementation based upon an Udemy Lecture about Patterns in Modern C++ by Dmitri Nesteruk

C++ 15 6 Updated Jun 11, 2020

Godot 4 multiplayer template with voip

GDScript 252 25 Updated Sep 22, 2025

Shows how to integrate Box2D with raylib

C 169 19 Updated Oct 9, 2024

Steam Audio

C++ 2,960 258 Updated Mar 25, 2026

Build your Flutter Application and deploy it to Itch.io

6 Updated Mar 4, 2024

Bridge Package for Flame Engine

Dart 9 1 Updated Nov 23, 2024

Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code

C++ 6,224 568 Updated Oct 5, 2026

Source generator that will emit godot layer names

C# 12 Updated Feb 13, 2024
C++ 1,293 69 Updated Oct 2, 2026

C# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, and spell check working out-of-the-box!

C# 422 31 Updated Sep 25, 2026

Reflection-free node-based dependency injection for C# Godot scripts, including utilities for automatic node-binding, additional lifecycle hooks, and .net-inspired notification callbacks.

C# 239 15 Updated Sep 28, 2026

Human-friendly, hierarchical and serializable state machines for games and apps in C#.

C# 318 16 Updated Oct 5, 2026
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