LingPath Studio: train paired language models in the browser with CUDA kernels compiled to WebGPU.
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Updated
Sep 18, 2026 - JavaScript
LingPath Studio: train paired language models in the browser with CUDA kernels compiled to WebGPU.
Implementation of Reduce-then-Scan Algorithm on WebGPU
Dual-headed ResNet Go engine with MCTS, GTP, self-play training, and a WebGPU-accelerated browser demo
Browser feature test suite for compatibility with WebGPU in WASM64 and associated technologies
Browser DevTools extension for inspecting WebGL and WebGPU frames — live GPU state capture, pipeline/shader inspection, and stored-capture diffing, without replaying or reconstructing your scene.
A tiny WebGPU framework where one JS object is the single source of truth for uniforms and resources — WGSL structs, binding indices and buffer offsets are generated. Fullscreen WGSL shaders, compute passes and GPGPU in one file, no build step.
Real-time Navier-Stokes desktop wallpaper — WebGPU compute shaders (Lively Wallpaper)
An optimization idle game with an autonomous Overseer, alongside an independent Godot prototype called The Seed.
Threenix skills and reference components for Three.js developers.
High-precision 64-bit floating point math library for WebGPU
Fractals on WebGPU.
Nexus Adapter Studio is an experimental browser-based WebGPU application for training LoRA adapters on supported GGUF models. Bring your own model and JSONL corpus, evaluate learning, and export resumable Nexus adapter checkpoints. Runs locally without a Python or PyTorch backend.
PyTorch's API that trains in a browser tab on WebGPU — autograd, nn, optim, capture/replay, int8, ONNX out; held to real torch's values on 4,764 golden cases; measured on one page against TF.js, jax-js, Burn and ONNX Runtime Web (4–12× faster training, ahead of ORT at inference)
A 3D digital content creation app with webgpu
General-Purpose GPU Computing in JavaScript using WebGPU. Write GPU-accelerated code with zero boilerplate — no shader knowledge required.
The Internet is the computer. Distributed LLM inference across browsers via WebGPU.
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