A user-centered train ticket booking UI/UX prototype designed in Figma, covering user research, personas, task flows, wireframes, usability testing and iterative prototyping.
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Updated
Sep 21, 2026
A user-centered train ticket booking UI/UX prototype designed in Figma, covering user research, personas, task flows, wireframes, usability testing and iterative prototyping.
Design system and methodology for AI agents to generate user-centered interfaces
CSCI 5839: User-Centered Design and Development graduate level course at CU Boulder
A simple javascript game. Created using the p5js.org web editor.
User-centered visual preview workflow that helps customers see tint and ceramic options before purchase.
Study material (slides, documents, etc) for the Human Interaction Course (Politecnico di Torino, 2019/2020)
Repo for the Human-Computer Interaction Project course: A user-centered mobile app for food enthusiasts in Spain to discover restaurants, markets, and cooking classes. Follows a full design process: user research, prototyping, and testing. Built with Ionic, Angular, and TypeScript.
SERENDIPIA es una red social enfocado a luchar contra la bulimia y anorexia, en la cual la gente que padece o ha padecido ese problema podrá compartir sus experiencias, motivaciones, necesidades e información con el fin de ayudar a reducir dichas enfermedades sociales.
M0dular Action System & Interface, Custom AI/AGENT Framework (made by a non-coder)
Modern and user-centered UI/UX design for the Programming Club website created using Figma.
Design of the UK4You platform using different design-methods
Course projects and assignments from the Human Computer Interaction (HCI) course focusing on usability principles, user-centered design, and interface evaluation.
MarvelFans es un espacio virtual(app) dedicado a los fans de las películas de Marvel, donde pueden encontrar toda la información relacionada a cada película, armar su propia colección de películas vista o pendientes, tener un calendario de eventos y ver las ultimas noticias.
Progetto di UX/UI design e usability testing focalizzato su user research, prototipazione interattiva in Figma e valutazione dell’usabilità tramite euristiche di Nielsen.
UX/HCI case study redesigning the Public.gr checkout flow using user research, Figma prototyping, Nielsen heuristics and usability testing.
A Flutter-based mental wellness application that uses hybrid sentiment analysis of daily journal entries to provide personalized challenges, adaptive feedback, and gamified progress through points, badges, and streaks.
Kotlin Android app for keeping score in Rummy, designed through a user-centered process (HCI course, ETF Sarajevo).
HTML website developed using the user-centered design
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