Unity制作的多人在线的第三人称策略类射击游戏 ,服务端实现怪物寻路,服务端由python 实现。 (服务端没有用任何python第三方库)
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Updated
Dec 27, 2022 - C#
Unity制作的多人在线的第三人称策略类射击游戏 ,服务端实现怪物寻路,服务端由python 实现。 (服务端没有用任何python第三方库)
A chatting C# application with end-to-end encryption.
Public repository for our diploma project. It consists of server and clients able to process virtual world evolution.
This is a windows form game which work with TCP protocol.
This repository contains a sample project demonstrating the implementation of Netcode for Game Objects in Unity. Netcode for Game Objects is a network library for Unity that simplifies the process of synchronizing game objects across the network.
Its a simple tcp connection between given ip and ports. And you can send mathematical calculations to server via client.
A blockchain-based online 3D game developed using Unity and the Ropsten test network as an undergraduate graduation project. This MMORPG allows players to endlessly level up, query inventory and items on the blockchain, and trade items and ether among themselves.
Ovaj repozitorijum sadrži mini projekte u C# koji su služili za učenje samog jezika ili nekih njegovoh featura. Prvih par projekata su izrađeni za potrebe domaćeg zadatka studenta na nekom od univerziteta u Sloveniji.
A small suite for MIDI Networking. A server hub that accepts broadcasters and subscribers, and routes midi messages from broadcasters to subscribers over UDP.
Offers generic simplified implementation of networking based on async sockets.
Base .NET classes to build requests to external services easier.
A simple, lightweight server-client networking library for .NET sockets.
C# server client desktop app for managing concerts in a music festival
Library Web Application
C# solution comprising two applications and a unit test project, designed to facilitate server-client communication and demonstrate binary tree manipulation techniques. Developed as part of a TAFE QLD assignment.
Provides simple I/O communication interface between applications
Shares common code between the game server and game client. This is no longer being used.
To associate your repository with the server-client topic, visit your repo's landing page and select "manage topics."