SignalR backend based on Orleans.
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Updated
Feb 5, 2026 - C#
SignalR backend based on Orleans.
C# ORM - High Performance, SQL, NoSQL, Messaging, Pub-Sub
socket.io-Client for Unity3D, which is compatible with socket.io v1.x
.NET, MAUI, Xamarin, Mono and Unity client library SDK for Ably realtime messaging service
A lightweight, high-throughput .NET networking library for client–server games and real-time apps — over TCP, UDP, or both at once.
A framework and encompassing toolkit to facilitate nonspatial communication in the Unity game engine.
Client & Hub examples for JSON Fliox. A .NET library with NoSQL, Messaging, Pub-Sub, ORM, Database Hub, Schema & ASP.NET Core support.
Distributed real-time messaging platform built with .NET, gRPC, and RabbitMQ
Chabok SDK Windows 8.1 Universal Demo
🚀 Welcome to the Push Notifications with SSE repository! This project showcases the implementation of push notifications using Server-Sent Events in ASP.NET Core, providing a simple and efficient solution for real-time updates.
SignalX is an incredibly & AMAZINGLY :) dead simple real-time web for .NET built on the already incredible SignalR
.NET Core SignalR with VueJS Chat Example App
A beginner-friendly project demonstrating Apache Kafka integration with .NET, including producer and consumer applications, set up using Docker for real-time notification systems.
A production-ready full-stack Auth System (ASP.NET Core & Next.js) featuring robust RBAC, multi-device session concurrency, secure JWT rotation, and real-time event notifications driven by RabbitMQ and SignalR.
Non Socket Programmed ShareFolder Based (Featured AES256 conversation Encrypt/Decrypt by SSK) Portable Chatting App
This is a Xamarin version of the Lightstreamer Stock-List Demos for cross-platform: androind, iOS, UWP.
Barely-functional messenger app built on ASP.NET Core MVC and SignalR.
A working sample of a standalone SignalR server with two clients (backend and frontend)
TCP Chat App
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