Advanced shading language for production GI renderers
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Updated
Oct 30, 2026 - C++
Advanced shading language for production GI renderers
Development of the R package 'Luminescence'
Use Blender's powerfull raytracing engine to plot atomic wavefunctions and probability densities in 3D space.
CG-Lion Studio OSL shader library
decodeRing Server & CLI
OSL shader node for Chaos Corona in Cinema 4D. Editor and parser working; render hookup awaits a Corona shader interface.
Maya native shading node for stochastic hex-tiling — VP2/GUI, Arnold, Redshift OSL
Collection of RenderMan plugins for sampling Houdini geometry.
Python library for UI testing OpenSemanticLab instances using Selenium. Provides page objects, pytest fixtures, and helpers for login flows, JSON editor forms, and wiki page interactions.
Template repository for software projects that utilize the "Open Software License v3 (OSL)" license
OSL to GLSL converter
Contains the official Open Shading Language (OSL) examples for Redshift.
A Visual Effects pipeline to manage jobs, shots and software assignment, with a simple asset manager. Its extensively integrated with CortexVFX and Gaffer. (and it builds booth, with support for Maya, Houdini and Nuke, if you have then installed!)
OSL Vim syntax files
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