libigl
Here are 36 public repositories matching this topic...
Demo implementation of smoothly filling holes in 3D meshes using surface fairing
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Feb 26, 2018 - C++
Iterative Closest Point algorithm for scans/mesh alignment (with subsampling and point to plane improvements).
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Jul 15, 2018 - C++
A vector field library for libigl
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Nov 20, 2019 - C++
Course material for a grad-level course in Geometry Processing.
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Sep 2, 2020
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Jan 2, 2021 - C++
A physics-based animation project that simulates smoke
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Mar 9, 2021 - C++
A geometry processing project to make objects balance
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Mar 9, 2021 - C++
A C++ geometry processing library
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Mar 12, 2021 - C++
As-Rigid-As-Possible Surface Deformation, an iterative mesh processing scheme in which the shape is stretched or sheared while the local rigidity is being preserved.
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Feb 17, 2022 - C++
Mesh Reconstruction assignment for Geometry Processing course
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Sep 20, 2022 - Pawn
Introductory assignment for Geometry Processing course
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Oct 22, 2022 - C++
eXtended Position based dynamics implementation with soft body virtual cutting
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Nov 2, 2022 - C++
Curvature assignment for Geometry Processing course
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May 4, 2023 - C++
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