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🐱 Procedurally-generated achievements with AI artwork. A CRT-style retro game prototype featuring dynamic achievement generation, custom workshop, and Steam vision. Press the button, let the cat decide. #html5 #threejs #procedural-generation #ai-art
Classic arcade-style bomber game built with React and TypeScript. Navigate grid-based levels, place bombs, destroy obstacles and enemies, and collect power-ups. Features responsive controls for desktop and mobile, with multiple themes and enemy types.
A practical Unity mobile publishing checklist for Android and iOS, covering builds, testing, monetization, Google Play, App Store, and release preparation.
Entropy-driven cognitive combat simulator. Models identity drift (Γ), coherence (Ω), collapse (𝒞), weave recovery, and cognitive veil under pressure. Includes Street/Prison Scrap Mod for brutal, no-rules fights. Official implementation of BF-CCSF v6.0.
This repository contains free resources from Forms + Phases, a creative project management consultancy dedicated to helping video game studios, animation teams, filmmakers, and interactive media creators bring their projects to life using proven PM frameworks adapted for creative work.
Universal offline editor for creating game items and dialogues for Unreal Engine 5 Everything in one app: inventory, dialogues, connection graphs, UE5 export