Abstract strategy game board developed in Unity
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Updated
Nov 22, 2017
Abstract strategy game board developed in Unity
mini-games played on windows cmd or linux terminal
gomoku AI via negamax search, implementing in C language
A web-based implementation of the classic strategy board game Gomoku (GoBang). Features include AI mode, offline multiplayer, responsive design, and user account management with avatar uploads. Built with JavaScript, Node.js, Express, and PostgreSQL, it showcases both frontend and backend development skills.
A SwiftUI-based iOS implementation of the classic Gomoku (Five in a Row 五子棋) board game.
Play the classic Five-in-a-Row (Gomoku/Caro) game in your browser! A vanilla JavaScript project with a clean UI and a defense-focused AI opponent.
Minimalistic HTML5 Gomoku Written in ES6 - AI Under Development
[MIRROR] Game and protocol library for the gomoku game
Open-source Renju Taraguchi-10 training and review lab powered by Rapfi
My implementation of alphazero algorithm for several games. (TicTacToe, Connect4, Gomoku). It can be extended to other games. Also implement a simple minmax Agent to compete against "alphazero" Agent.
Fall 2016 C Programming - A Gomoku AI based on Minimax Algorithm with Alpha-beta pruning | 基于极大极小值搜索 + Alpha-beta 剪枝的五子棋人工智障
C# project Gomoku, or Three in a row. This is my exam project in programming grade 2.
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