The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
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Updated
Oct 6, 2026 - C++
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
A high performance, editable terrain system for Godot 4.
cr.h: A Simple C Hot Reload Header-only Library
📐 An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC
A fantasy console written in C++ using SFML and using ChaiScript and LuaJIT for scripting.
Sony PlayStation (1994) (PS1/PSX/PSone) Image/Texture Viewer/Editor/Creator/Converter
Your future favorite Game Engine :p (Under developpement BUT STILL, come help !)
A small tool to create reflection information for C++ projects, ala Unreal's UHT
A 3D Game Engine with a Lua scripting system
A C++ bindings generator for GDExtensions.
looping midi file to looping Ogg Vorbis converter
Documentation contents for Leadwerks Game Engine 5
Sony PlayStation (1994) ISO Utility
Hey there! This is the official repo for NarrativeFlow's Interpreter Scripts for using your compiled NarrativeFlow project files with your game engine.
Self-describing object graph serializer for C++
Template to quickly make an opengl program using conan as a package manager
A native C++20 game engine & editor. Production baseline features Windows x64 + Direct3D 12 with custom C# scripting and RmlUi. Includes experimental Vulkan support for cross-platform Linux validation.
My attempt at making a game engine
AnimaTools is Unreal Engine plugin with custom tools for editor, focused on animation.
LunaSpark is a modular game engine built with SDL and OpenGL
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