A toolkit that helps developing/prototyping VR apps.
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Updated
Dec 2, 2024 - C#
A toolkit that helps developing/prototyping VR apps.
A collection of design patterns for solving common problems.
Inside Out Positional Tracking (6DoF) for GearVR/Cardboard/Daydream using ARCore v1.6.0
An Escape the Room VR game, built with Daydream VR and Unity.
Unity walk through by Google VR SDK Cardboard and pointer (GvrPointerInputModule)
🔎 Museum experience built with Unity3D for the Udacity Nanodegree Program
My individual Project for Reading Uni
Virtual Reality Gallery for GearVR and Daydream, that dynamically generates his content (2d and 360 videos and images) from a json hosted on external server.
CloudLand VR the game for Daydream and Cardboard
A networked VR game with asymmetric gameplay. Developed in Unity using Photon.
To associate your repository with the daydream topic, visit your repo's landing page and select "manage topics."