Event Based Blackboard for Unity is a flexible data storage that can contain any count of properties of any type. The properties can be accessed with property names.
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Updated
Oct 16, 2025 - C#
Event Based Blackboard for Unity is a flexible data storage that can contain any count of properties of any type. The properties can be accessed with property names.
Buildersoft Andy X Data Storage. This project will be deprecated by the end of 2022
Event Based Blackboard Extensions
An extensible data storage Unity Asset with a PlayerPrefs like API and multiple storage backends .
A simple storage format with scopes and a C-like syntax.
The API BaaS feature of my own Baas. Backed by NoSQL database, data is in JSON format. API has schemas and resources routes.
High-performance market data storage library for .NET HFT/HPC systems. Store, load, and aggregate OHLCV candlestick data with optimal memory efficiency and minimal allocations.
Not totally new but a file format for managing human readable data in a file. C# version.
A simple program to log the storage cost of any listed directories, giving a simple overview.
JSON files based database C#
A C# string data storage library.
Class library that can handle saving and loading dictionaries (maps) to disk.
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