ModSDK - a modding toolkit to create mods for Crash Team Racing in C. This repository also houses an effort to fully decompile and reverse-engineer CTR in C.
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Updated
Jul 5, 2026 - C
ModSDK - a modding toolkit to create mods for Crash Team Racing in C. This repository also houses an effort to fully decompile and reverse-engineer CTR in C.
A Crash Team Racing Decompilation Project
Crash Team Racing (PS1) tools - a C# framework and a set of tools by DCxDemo to parse files found in the original kart racing game by Naughty Dog (and a bit of Crash Bash too).
CTR-in-C - a non-matching disassembly of CTR
Unity-based editor for Crash Team Racing (PS1) levels
Blender plugin to import CTR: Crash Team Racing (PS1) levels.
A library to parse Crash Team Racing data files
Exefs mods for Crash Team Racing Nitro-Fueled on Eden/yuzu - removes the 1024x576 render resolution drop in 3-4 player splitscreen
PC edition of Crash Team Racing built for custom content: custom tracks today, custom characters Soon™. Built on ctr-native. No game data included.
Static recompilation of Crash Team Racing (PS1) for Windows: MIPS to C, HLE runtime, 4x HD renderer, widescreen
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