Bitty Engine - An itty bitty 2D game engine, with built-in editors, programmable in Lua.
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Updated
Oct 2, 2026 - C++
Bitty Engine - An itty bitty 2D game engine, with built-in editors, programmable in Lua.
A minimal customizable GUI system for Lua.
A top-down action game made with Bitty Engine.
bit manipulation library for Java and Kotlin
An example compiler plugin for Bitty Engine.
A particle system for Bitty Engine.
A fast Lua function profiler for Bitty Engine.
A generative-art program which produces gingerbread cookies.
A memory unit conversion library that makes working with multiple sizes and SI/IEC standards straight forward
Planning scaffold: bitty-graphics; implementation deferred pending accepted contracts and security review.
Planning scaffold: beacon; implementation deferred pending accepted contracts and security review.
A memory unit conversion library that makes working with multiple sizes and SI/IEC standards straight forward
Planning scaffold: search; implementation deferred pending accepted contracts and security review.
Planning scaffold: bitty-perf; implementation deferred pending accepted contracts and security review.
An easy to use Lua <-> C++ binder in dual files. (Used in projects such as Bitty Engine, etc.)
Planning scaffold: history; implementation deferred pending accepted contracts and security review.
Planning scaffold: composer; implementation deferred pending accepted contracts and security review.
Planning scaffold: copy-mode; implementation deferred pending accepted contracts and security review.
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