Your binary serialization library
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Updated
Oct 9, 2025 - C++
Your binary serialization library
A binary JSON serialization format based on JSON Schema 2020-12 with a strong focus on space-efficiency
C++ Binary Serialization Made Easy: Header-only, configurable endianness, cross-platform, no IDL, no exceptions, and no macros
Type-safe binary serialization for embedded and native C++: quantized floats, compile-time size budgets, zero heap. Header-only C++17. Pairs with ByteFrame.
A C++20 implementation of the Borsh binary serializer
TieredInt, Fixed and Exponent numbers representation
A modern C++ serialization toolkit with reflection-based JSON, Binary, XML, and JSON-RPC support.
A high-performance, header-friendly C++ serialization library (17.6M ops/sec). Sub-60ns latency for game engine data.. Seamlessly switch between compact Binary and human-readable JSON with zero external dependencies and a footprint designed for embedded and performance-critical systems.
PostgreSQL extension for binary serialization: MessagePack, CBOR, ZERA, FlexBuffers. 21% smaller than JSON. Clean C++20 template architecture.
Lightweight relational database management system implemented in C++ with binary persistence, indexing, data validation, and query parsing.
C++ implementation of serialization and deserialization for a doubly linked list with random pointers. The project demonstrates modern C++ practices including RAII, smart pointers, and binary serialization.
Single-header C++20 binary Serialization library
C++ static library for binary serialization and JSON support - writer/reader pair for typed byte vectors, abstract Serializable interface, RapidJSON helpers, 128/256-bit integer support, and secure memory erasure
A self-bootstrapping, radiation-resilient METI message generator. Compiles scientific diagrams and a compact OISC Subleq VM program into a serialized binary stream for interstellar transmission.
A high-performance, extensible CLI utility engineered in C++ for recursive directory indexing and rapid file/content retrieval. Leverages modern STL constructs and optimized I/O for minimal latency across large file trees.
High-Frequency Commission Engine: C++ Custom Binary Persistence & Lost Revenue Analysis
Concurrent TCP key-value server with persistent storage, thread safety, crash recovery, compaction, and automated tests.
A fully interactive single-player Candy Crush clone built from scratch in C++ using the SFML framework, featuring advanced matching algorithms, dynamic cascade physics, special combo mechanics, and binary game-state serialization.
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