MCP server to control and program the Commodore 64 Ultimate, Ultimate 64, Ultimate II, or VICE.
-
Updated
Oct 7, 2026 - TypeScript
Assembly is a low-level programming language in which there is a very strict correspondence between language instructions and architecture machine code instructions.
MCP server to control and program the Commodore 64 Ultimate, Ultimate 64, Ultimate II, or VICE.
ARM2 emulator, an architecture released in 1986. Cross-platform in Go
PlayStation 3 emulator and debugger
Emulate x86-64 CPU execution in-process with a lightweight, dependency-free engine for SSE, AVX, and more
Flax is a high-speed Assembly Language compiler and runtime, originally designed for teaching low-level programming concepts without the danger of bricking the machine with native assembly.
A music player library for the PSG audio channels of the GB, GBC and GBA.
Lenguajes de Interfaz (Assembly Language for ARM / RISCV)
An assembler decompilation / update of Jeff Minter's prototype of Gridrunner for the Atari ST
A new 8086-based reimagining of PC DOS and BASIC
32-bit Forth System for x86-linux
64-bit Forth System for x86_64-GNU/Linux
HAS (High Assembler) is a Python-based compiler that translates a high-level assembly language targeting the Motorola 68000 processor (Amiga).
NOTYVOS — A lightweight, gaming-focused x86-64 operating system with an integrated PlayStation 3 execution environment and native binary translation
A FREE comprehensive reverse engineering tutorial covering x86, x64, 32-bit/64-bit ARM, 8-bit AVR and 32-bit RISC-V architectures.
Herradura is a crytpographic suite (library+cli) based on bitwise, iterative and periodic functions (FSCX) + known cryptographic constructions. It includes key-exchange, symmetric encryption, public key encryption and digital signature algorithms, with post-quantum algorithms and security proofs..
KASM: Ken's Assembler Project and KEMU emulator. A 16-bit x86 real-mode assembler written in C11
ZX CARROM — a 48K Sinclair ZX Spectrum carrom game in Z80 assembly, with four robot players, Queen/Due rules, 1-bit music, space-parallax graphics and a turbo-loading TZX. Because apparently 48K is plenty if you argue with every byte.
Created by Kathleen Booth
Released 1949