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Unity-SpriteAssist Public
Unity Sprite mesh extension
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spine-runtimes Public
Forked from EsotericSoftware/spine-runtimes2D skeletal animation runtimes for Spine.
C++ Other UpdatedSep 28, 2026 -
opencode-goal-plugin Public
Forked from prevalentWare/opencode-goal-pluginOpenCode goal plugin for Codex-style goal mode, /goal slash commands, persistent objectives, and AI coding agent focus.
TypeScript MIT License UpdatedSep 4, 2026 -
opencode-quota-v2 Public
Forked from dmmop/opencode-quota-v2OpenCode 2-only quota sidebar fork with split server/TUI plugin setup and Claude enterprise quota support
TypeScript MIT License UpdatedSep 1, 2026 -
Representation of Multiple CanvasRenderers with SoftMask issue
C# UpdatedNov 19, 2025 -
Implementing reflections in water or mirrors using two cameras.
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Unity-CameraWall Public
Control the camera to prevent it from leaving a specific area.
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Unity-RenderInterval Public
Adjusting camera update Interval using Renderer Feature of URP.
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Turn off particle system emission and accelerate the remaining particles' lifetimes to ensure they all decay within a specified time.
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shadergraph-markdown Public
Forked from needle-tools/shadergraph-markdownMarkdown-like syntax for ShaderGraph properties, to make better material inspectors
C# UpdatedJan 22, 2024 -
Unity-DefaultTextureForUI Public archive
Unity 2017 Only. Set default Sprite(or Texture) to Image(or RawImage) component automatically.
C# MIT License UpdatedNov 24, 2020




