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rol Public
Static recompilation of Rise of Nations: Rise of Legends (2006) - the Big Huge Games rts2 engine lifted to native C. Bring your own disc; no game files included.
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pcrecomp Public
The unified toolbox for tearing apart old PC software and putting it back together, better.
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redalert2-recomp Public
Static recompilation of Command & Conquer: Red Alert 2 / Yuri's Revenge (Westwood, 2000-01) to native C, with the remaster the engine never got: a D3D11 presenter, 720p to 4K, HD voxel units. Built…
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shadows-recomp Public
Star Wars: Shadows of the Empire (1997 PC), statically recompiled with pcrecomp: modern controls, F10 menu, widescreen
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ejay Public
Static recompilation of Dance eJay (1997) and Dance eJay 2 (1998-99) - one PXD Musicsoft audio engine, ported 16-bit to 32-bit, behind two Visual Basic front ends. Bring your own discs; no game fil…
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carnevil Public
Tearing apart Midway's 1998 horror-themed light gun arcade classic and putting it back together for modern hardware.
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themepark-recomp Public
Static recompilation of Bullfrog's Theme Park (DOS, 1994) to native Windows with pcrecomp. Bring your own GOG copy.
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MidwayRecomp Public
MIPS-IV static recompiler for Midway Seattle/Vegas arcade hardware (CarnEvil, Blitz, California Speed, etc). Fork of N64Recomp with R5000 extensions.
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ps3recomp Public
Static recompilation runtime libraries for PlayStation 3 titles.
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Rampage Public
Native Windows ports of Rampage: World Tour and Rampage 2: Universal Tour (N64), statically recompiled with N64Recomp. Bring your own ROM.
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RT64 is an N64 graphics renderer for playing with enhancements in emulators and native ports.
C++ MIT License UpdatedOct 26, 2026 -
N64ModernRuntime Public
Forked from N64Recomp/N64ModernRuntimeRuntime for traditional ports or recompilations of N64 games.
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stuntrace Public
Stunt Race FX — Static Recompilation
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snesrecomp Public
Drop-in SNES hardware for your static recompilation project.
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LakeSnes Public
Forked from angelo-wf/LakeSnesA SNES emulator, in C
C MIT License UpdatedOct 26, 2026 -
wreckless Public
Wreckless: The Yakuza Missions - Static Recompilation
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twistedmetal-psn Public
Static recompilation of the PS3 firmware's PS1 emulator (ps1_netemu) to run Twisted Metal PSOne Classic natively
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flow Public
The first native PC port of thatgamecompany's flOw, rebuilt from the PS3 binary through static recompilation.
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catz-recomp Public
Static recompilation of Catz (1996, PF Magic) from its 16-bit NE engine DLL to native C for Windows 11
CMake MIT License UpdatedOct 25, 2026 -
racer Public
Star Wars Episode I: Racer - N64 Static Recompilation
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hotd-recomp Public
Static recompilation of SEGA's The House of the Dead (1998, Windows) to native C, on pcrecomp
C MIT License UpdatedOct 25, 2026 -
goo-recomp Public
Static recompilation of MetaTools' Kai's Power Goo (1996, Windows) to native C, on pcrecomp
C MIT License UpdatedOct 25, 2026 -
pod-recomp Public
Static recompilation of POD Gold (Ubi Soft, 1997): the MMX build, PODMMX.EXE, lifted to C with pcrecomp and running on a current PC. Bring your own disc.
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netlab Public
A build farm and test lab on spare Proxmox capacity: build, run, click through, QA and ship any project, from a terminal or an AI agent
Shell MIT License UpdatedOct 24, 2026 -
wtf-psp-recomp Public
WTF: Work Time Fun (PSP) statically recompiled to native C -- built on psprecomp
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psprecomp Public
A static-recompilation toolkit for PlayStation Portable games -- Allegrex MIPS to native C
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mantis Public
Your own AI coding assistant. Local or cloud. No limits.
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kotor-recomp Public
Static recompilation of Star Wars: Knights of the Old Republic (PC) to native C, on pcrecomp - fixing the engine's modern-PC problems in its own code
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diddykongracing Public
Native Windows port of Diddy Kong Racing (N64), statically recompiled with N64Recomp and rendered with RT64. Bring your own ROM.
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N64Recomp Public
Forked from N64Recomp/N64RecompTool to statically recompile N64 games into native executables





