🐤
Focusing
做游戏的景夫
neil3d
《仙剑奇侠传3》主程,《功夫世界》《龙Online》引擎开发者,Unreal Engine技术践行者,实践派架构师,现任腾讯IEG专家工程师,曾任阿里巴巴高级技术专家。
IEG, Tencent Group Beijing
Josh Hanson
joshmhanson
Software Engineer at Confluent @confluentinc; graduated in Fall 2022 from @upenn; maintainer at OSSU @ossu
@confluentinc @ossu @upenn Queens, NY
Amelia Bellamy-Royds
AmeliaBR
Invited Expert developing SVG, CSS & ARIA specs @w3c.
Author of SVG books from @oreillymedia.
Sometime speaker & journalist.
Alberta, Canada
Eduardo San Martin Morote
posva
Member of the @vuejs core team
Speaker, trainer.
From 🇪🇸
@vercel Berlin
James Garcia
colossus9
Director in GitHub's Customer Success organization. Passionate about delivering solutions that are usable, enjoyable and impactful.
@github
Yogesh Ojha
yogeshojha
Research Engineer @ TRG building solutions for Crime and Terror
Builds and maintains reNgine
TRG Research and Development
Tobias
tobspr
I run tobspr Games, an indie game studio with a focus on simulation/automation games from Germany!
tobspr Games Germany
Henning Dieterichs
hediet
Let's build the software of the future! Working on VS Code @microsoft.
Microsoft Zurich
Jason Mayes
jasonmayes
Web AI Lead @google enabling AI & Machine Learning in JS for DeepMind, TensorFlow.js, LiteRT, & Chrome. 20+ years experience developing innovative web solutions
Google San Francisco
Lee Crossley
leecrossley
I write software that sounds awesome and music that's bug-free.
San Digital UK
Akinori Musha
knu
@ruby committer, maintainer of @crittylabs' critty and @huginn, Emacs Lisper, ex-FreeBSD committer. CTO of @wedinc.
Tokyo, Japan
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