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Game Programming in C++ Code

This repository contains the source code for Game Programming in C++ by Sanjay Madhav.

The source code for the chapters is released under the BSD 3-clause license. See LICENSE for more details. Note that this license does not apply to the code in the External directory. Each External project is licensed separately.

Building the Code

To compile on Linux(Tested on Debian), install SDL.
On debian libsdl2-dev, libsdl2-image-dev packages and other developer packages like Make, and clang(I rather prefer than gcc).

For now, I am just adding support for Makefiles.
You can just do make -j${processors_number} that will compile all the available chapters.

Code for Chapter 7 and beyond uses the FMOD API for audio. This requires a separate installation from (https://www.fmod.com/download). Download and install version 1.09.x of the FMOD Studio API (newer versions are untested).

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