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ingogpu (press backspace or delete to remove)

Pure Go GUI toolkit built on GoGPU — widgets, layouts, styling

Pure Go GPU Application Framework — windowing, input, lifecycle, platform abstraction. Part of the GoGPU ecosystem.

Pure Go WebGPU Implementation

Pure Go Shader Compiler — WGSL to SPIR-V, MSL, GLSL, HLSL, DXIL. Zero CGO.

Pure Go 3D rendering library. Scene graph, PBR, GLTF. Zero CGO. Built on gogpu/wgpu.

WebGPU type definitions for the gogpu ecosystem

O(1) offset allocator for GPU memory sub-allocation. Pure Go, zero CGO, zero dependencies.

Shared GPU infrastructure for the gogpu ecosystem (DeviceProvider, EventSource, Registry)
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