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rcreasey
OpenXcom
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Savegame
SavedBattleGame.cpp
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Commits on Mar 20, 2018
Finish with TilePart
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NHOrus
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Enuming TilePart until stuff compiles
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Commits on Nov 8, 2017
amend reaction fire behaviour
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Commits on Aug 27, 2017
Add "landOnly" flag to items
SupSuper
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Commits on Jul 16, 2017
fix oversight in tile danger flag
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no smoke damage underwater
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Commits on May 20, 2017
Fix battle auto-ending incorrectly when the goal *isn't* killing all the aliens
SupSuper
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Commits on Feb 20, 2017
remove debugging code that i should not have committed.
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fix save/load on resized maps
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Commits on Dec 26, 2016
Fix battlescape savegame regression
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Commits on Dec 24, 2016
Fix map resize memory leak
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Commits on Nov 25, 2016
Code cleanup.
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Commits on Nov 11, 2016
Some passes by reference instead of copies, some redundant casts purged
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Commits on Oct 16, 2016
Add error messages for missing mod content, this should hopefully make it easier for modders to catch typos.
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Commits on May 15, 2016
fix AI save/load error
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Commits on May 11, 2016
unify AI module
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Commits on Apr 29, 2016
Clean up warnings
SupSuper
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Commits on Apr 26, 2016
add a "before game start" boolean
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Commits on Apr 17, 2016
Clean up whitespace
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Commits on Mar 13, 2016
Clean up warnings
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Commits on Feb 2, 2016
moddable alien cheating
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Commits on Feb 1, 2016
add time limits for missions
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Commits on Jan 27, 2016
Added error logging when loading saves with missing content
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Commits on Jan 16, 2016
Fixes buffer overflow
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Commits on Jan 13, 2016
use dummies to pad out the array to solve direct reference issues
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Commits on Jan 9, 2016
Pragma not even once
SupSuper
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Commits on Nov 30, 2015
modularize unit stat adjustment, using TFTD formula.
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Commits on Nov 29, 2015
Fix battlescape saves being corrupt
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SupSuper
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Commits on Nov 28, 2015
Clean up streams
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Space it out
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Commits on Oct 9, 2015
Cleanup
SupSuper
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Commits on Sep 10, 2015
Mod refactoring 5
SupSuper
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Mod refactoring 4
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Mod refactoring 3
SupSuper
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5468d36
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Commits on Aug 29, 2015
Mod refactoring 2
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