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rcreasey
OpenXcom
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Geoscape
BaseDefenseState.cpp
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Commits on Apr 29, 2016
Clean up warnings
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dfa8162
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Commits on Jan 9, 2016
Pragma not even once
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Commits on Nov 28, 2015
Space it out
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Commits on Nov 23, 2015
Clean up c_str()
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Commits on Sep 10, 2015
Mod refactoring 5
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Mod refactoring 4
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Mod refactoring 3
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Commits on Aug 29, 2015
Mod refactoring 2
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Commits on Jul 28, 2015
Clean up includes part 1
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Commits on Apr 18, 2015
Whitespace fix
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Refactoring of palette handling
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Commits on Feb 19, 2015
update copyright info
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Commits on Dec 30, 2014
UFO info
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Commits on Nov 16, 2014
fix base defense error
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Commits on Sep 25, 2014
Code cleanup
SupSuper
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Commits on Aug 28, 2014
replace magic sound numbers
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Commits on Aug 23, 2014
speed up base defenses, apply damage ranges, and play more splosions
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Commits on Jun 24, 2014
Style conformity changes
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But wait, there's more!
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Initial pointer patch
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Commits on May 27, 2014
Nudging that version number
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Commits on Apr 14, 2014
Overhauled the palette system. Hopefully that's the end of those pesky palette bugs...
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Commits on Mar 29, 2014
HOLY CRAP IT'S A UI OVERHAUL
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Commits on Oct 28, 2013
Font fixes
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Commits on Oct 12, 2013
- Added clip research requirement for weapon manufactures.
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Commits on Oct 9, 2013
Added "Mersenne Twister pseudorandom number generator"
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Commits on Oct 8, 2013
The Great Language Cleanup (translations will be buggy until translators update them!)
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Commits on Sep 25, 2013
Localization overhaul under way!
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Commits on Jul 1, 2013
center ALL of the screens.
Warboy1982
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e99e045
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Commits on Jun 21, 2013
fix crash in base defense state.
Warboy1982
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7f32e53
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Commits on May 26, 2013
Concentrated base defense logic in one place
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Commits on May 7, 2013
Final cleanup for 0.9
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Commits on May 6, 2013
0.9 preparations
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Commits on Mar 22, 2013
CONTROLS PART 1 (Geoscape)
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Commits on Mar 2, 2013
fixin timer on base defences a bit
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