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rcreasey
OpenXcom
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OpenXcom
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Savegame
Production.cpp
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macos_updates
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Commits on May 1, 2018
Normalize all the line endings
MeridianOXC
committed
cd75a72
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Commits on Oct 18, 2016
Fix craft not refuelling when Elerium is recovered
SupSuper
committed
8fd8900
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Commits on Oct 16, 2016
Add error messages for missing mod content, this should hopefully make it easier for modders to catch typos.
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SupSuper
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722ef9e
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Commits on Apr 29, 2016
Clean up warnings
SupSuper
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dfa8162
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Commits on Apr 21, 2016
Standartized API to climit/cfloat instead of limit
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NHOrus
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0676448
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Commits on Apr 17, 2016
Clean up whitespace
SupSuper
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6893716
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Commits on Mar 4, 2016
Add includes for updated yaml-cpp used to be able to build in VS2015.
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hartmark
authored and
hartmark
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0b91559
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Commits on Jan 27, 2016
Craft can be used as manufacturing requirements (finally!)
SupSuper
committed
8849077
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Made TFTD manufacture rules the default
SupSuper
committed
18217c1
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Commits on Jan 9, 2016
Pragma not even once
SupSuper
committed
7e00ad5
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Commits on Jan 2, 2016
Add sanity checks
SupSuper
committed
6bb5cf9
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Commits on Sep 26, 2015
Refactor Base::getItems into Base::getStorageItems
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R1dO
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3a9b73f
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Commits on Sep 10, 2015
Mod refactoring 5
SupSuper
committed
972a914
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Mod refactoring 4
SupSuper
committed
dc690b8
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Commits on Aug 29, 2015
Mod refactoring 2
SupSuper
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a693fd5
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Commits on Jul 5, 2015
Fix typos, misspellings, duplicate words
gunbei
authored and
SupSuper
committed
e95bb31
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Commits on Feb 19, 2015
update copyright info
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Warboy1982
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becd660
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Commits on Sep 25, 2014
Code cleanup
SupSuper
committed
f5736a9
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Commits on Jul 8, 2014
fix too few items made with pre-TFTD mfg rules
myk002
committed
7e16b33
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Commits on Jun 30, 2014
If making infinite items, don't set a minimum.
OmniscientQ
committed
e284b70
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Commits on May 27, 2014
Nudging that version number
SupSuper
committed
ff829fa
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Commits on May 24, 2014
Fix fix
SupSuper
committed
535267a
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Fixed manufacture infinity
SupSuper
committed
f3b0a32
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Commits on May 23, 2014
Left click on the UP arrow of manufacture project screen increases to infinite
fenyo1
committed
fe42718
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Commits on May 18, 2014
Changed Sell Manufacture from an option to a toggle.
SupSuper
committed
c9bf8ed
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Commits on Mar 29, 2014
HOLY CRAP IT'S A UI OVERHAUL
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SupSuper
committed
7be7a59
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Commits on Dec 20, 2013
Suppressed miscellaneous Clang++ warnings
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stiiin
committed
8c0f274
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Commits on Nov 8, 2013
Ok, let's limit the number of crafts in a manufacture-project to 1. (per "one item")
fenyo1
committed
bb53259
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- Fixed: Check available hangars on the start of a project
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fenyo1
committed
202ece7
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Checking the available hangars against the number of crafts beeing built with "one item" of the project.
fenyo1
committed
73d6b53
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Commits on Nov 7, 2013
Check if a produced item is fuel to refuel a craft
fenyo1
committed
847cc16
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Making one common "for", instead of more, and checking every single produced item if it's a craft.
fenyo1
committed
e99c584
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New attribute in the manufacture section of the ruleset: producedItems
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fenyo1
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a7c2be2
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Commits on Oct 19, 2013
let's just make sure that it's the right item
Warboy1982
committed
c65ed42
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allow item production to trigger craft re-armament
Warboy1982
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07d05cd
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