Stars
A simple, easy-to-use Windows utility to block Steam game updates.
Shader translation library for SDL's GPU API.
💻 C++ Functional Terminal User Interface. ❤️
Physical based rendering with Vulkan using glTF 2.0 models
C++ examples for the Vulkan graphics API
Minimalist tutorial and code for doing something meaningful with Vulkan in 2026
Simple C++11 friendly header-only bindings to Lua
A set of utilities for taking the pain out of Vulkan in header only modern C++
A simple, cross platform lightweight single-header gamepad library for handling controller input. With C89 support.
A lightweight single-header cross-platform library for general windowing
Open source c++ skeletal animation library and toolset
A modern cross-platform low-level graphics library and rendering framework
Unified Realtime/API framework for .NET platform and Unity.
A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)
Clean Architecture Boilerplate Template for .NET 6.0 Blazor WebAssembly built for FSH WebAPI with the goodness of MudBlazor Components.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Progressive Web App built with HTML, CSS and JavaScript
A cross platform HTML5 QR code reader. See end to end implementation at: https://scanapp.org
An advanced barcode-scanner written in JavaScript
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

