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Volume shooting point selector #1151
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dwhswenson
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dwhswenson:volume-shooting-point-selector
Jul 23, 2024
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any particular reason you went for
floatinstead ofintcasting?(I understand it makes sense from a probablility point of view, but not really from the point of view that the output of volume should be
bool)There was a problem hiding this comment.
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I'm thinking of it as a special case of a shooting point biasing function, like$k$ (I took $k=1$ ).
BiasedSelector. In that case you bias toward certain shooting points using a CV, which returns floats. Really, the actual value that comes out here doesn't matter, as long as it is either 0 or some constantFWIW, even
UniformSelectortechnically returns1.0for itsf. So this also keeps the typing consistent across different selectors.