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A PowerShell app to tweak and customize Windows 11 focusing on performance and quality of life
🐚 Python-powered shell. Full-featured, cross-platform and AI-friendly.
Real-time, cross-platform, minimal-dependency spectral Pathtracer built with Vulkan, Optix, SLD3 and ImGui.
UZDoom is a feature centric port for all Doom engine games, based on GZDoom, adding an advanced renderer and powerful scripting capabilities
wesl-rs: a compiler for WESL (WGSL Extended) shaders.
A lightweight single-header cross-platform library for general windowing
Physically based renderer with Metal/Vulkan acceleration
A set of reusable functions to integrate IPC into an existing simulation.
Reproducing linking issues with the dawn monolithic static build
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
A fully featured single header library implementing a vector container with a small buffer optimization.
A markup-based typesetting system that is powerful and easy to learn.
An implementation of OpenGL 3.x-ish in clean C
C++ header-only library which enable using aggregates like tuples
A personal experimental C++ Syntax 2 -> Syntax 1 compiler
Code developed for articles in the "Journal of Graphics Tools"
Tilt the floor to roll a ball through an obstacle course before time runs out.



