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UnrealEnginePython
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UnrealEnginePython
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UnrealEnginePython
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PyActor.cpp
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Commits on Apr 9, 2018
reorganized headers
Roberto De Ioris
committed
37ed558
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Commits on Apr 8, 2018
first round of pch removal
Roberto De Ioris
committed
e5c23b8
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Commits on Feb 17, 2018
completed first part of UObject GC, Timer and Ticker refactoring
Roberto De Ioris
committed
90cbe9b
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added PythonHouseKeeper class
Roberto De Ioris
committed
ff24810
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Commits on Feb 14, 2018
added canary
Roberto De Ioris
committed
8a93833
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Commits on Feb 11, 2018
last round of refactoring
Roberto De Ioris
committed
e57d0b6
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rename wrapper to uobject
Roberto De Ioris
committed
17a212b
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Commits on Feb 9, 2018
first round of backports
Roberto De Ioris
committed
581a279
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Commits on Sep 8, 2017
added SPythonWidget for custom slate widgets, first round of Unreal-style indentation (what to do with variable names is still under discussion)
Roberto De Ioris
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535a350
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Commits on Jul 25, 2017
added preliminary support for PyUserWidget, ad-hoc wrappers for FGeometry and FPaintContext will follow
Roberto De Ioris
committed
028f5a5
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Commits on Jul 17, 2017
added end_play to PyActor
Roberto De Ioris
committed
e9b9b3d
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Commits on Jul 8, 2017
various HUD improvements
Roberto De Ioris
committed
03c2f96
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Commits on Jul 2, 2017
improved PyActor to support __init__ and post_initialize_components, added attachment support for components
Roberto De Ioris
committed
5ca7a66
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Commits on Jun 25, 2017
initial HUD api implementation
Roberto De Ioris
committed
1baf91a
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Commits on Apr 11, 2017
Moves .cpp files in Public into Private.
osstony
committed
fd75de6
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Commits on Aug 7, 2016
attempt to fix public/private mess
Roberto De Ioris
committed
4df4566
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moved uplugin to Runtime
Roberto De Ioris
committed
d7484a1
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first public import
Roberto De Ioris
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9970cf9
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