LICENSE:
Copyright (c) 2011 Eric J. Kort
Permission is hereby granted, free of charge, to any
person obtaining a copy of this software and associated
documentation files (the "Software"), to deal in the
Software without restriction, including without
limitation the rights to use, copy, modify, merge,
publish, distribute, sublicense, and/or sell copies of
the Software, and to permit persons to whom the
Software is furnished to do so, subject to the
following conditions:
The above copyright notice and this permission notice
shall be included in all copies or substantial portions
of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
IN THE SOFTWARE.
INSTALLATION:
-WINDOWS: A precompiled binary version is available for windows. Click the "Downloads" button above and select the "imagine win32 installer" package. Or you may choose to build from source as described below.
-BUILDING FROM SOURCE (Windows, Mac OS X, Linux, etc.):
Pre-requisites: This application needs libtiff (www.libtiff.org). Libtiff is preinstalled on Mac Os X and many unix systems. Windows users will need to download the library (and dependencies...also available from the above link) and put these dll files in c:/windows/system32 (nowhere else will work as I presently have the build configured).
Then download the source and build the application for your system (windows, mac, linux, unix):
1. Install the free QT development SDK (http://qt.nokia.com/downloads)
3. Download this project either using git checkout, or just downloading the project from the Downloads button above.
4. Open the project (Imagine.pro in the top level directory) with Qt Creator (included with the SDK above).
5. Click build, then run!