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@dcc-mcp
DCC-MCP dcc-mcp
Open infrastructure connecting AI agents to Maya, Blender, Houdini, Unreal, Unity, Adobe, and studio pipelines through MCP, Agent Skills, and dcc-mcp-cli.

Global

@NCMcClure
Nick McClure NCMcClure
ML/XR Design Engineer @ Disney

The Walt Disney Co. Los Angeles

@aIFzzf
Neo Zheng aIFzzf
Technical Artist

Tencent ShenZhen,China

@modelcontextprotocol
Model Context Protocol modelcontextprotocol
An open protocol that enables seamless integration between LLM applications and external data sources and tools.
@ColinKennedy
Colin Kennedy ColinKennedy
A VFX pipeline developer

The Mill Los Angeles, California

@Mystfit
Mystfit

New Zealand

@weigert
Nick McDonald weigert
Numerical Morphologist 28 Y/O - Formerly ETHZ/MIT: (MSc. Process Engineering 2020) Simulation Programmer Geomorphology Enthusiast

@erosiv Vienna AT

@benui-dev
benui benui-dev
ui programmer

Canada

@ColinLeung-NiloCat
ColinLeung-NiloCat ColinLeung-NiloCat
NiloToon & NiloPathTracing dev
@sharpwind612
SharpWind sharpwind612
just a coder

China, Shenzhen

@FXTD-ODYSSEY
智伤帝 FXTD-ODYSSEY
Technical Artist - Tool Developer

Earth China,shanghai

@loonghao
Hal loonghao
Pipeline TD | Working in the VFX and Game Development industry.

Shenzhen

@andersonlucasg3
Anderson Lucas C. Ramos andersonlucasg3
Jedi programmer.

Epic Games Brasil Rio de Janeiro, Brazil

@muyr
Yanru Mu muyr
Pipeline TD

ShenZhen

@AcademySoftwareFoundation
Academy Software Foundation AcademySoftwareFoundation
Home for technical activities hosted by the Academy Software Foundation (ASWF).
@revoconner
Rév O'Conner revoconner
Realtime CG Tech artist by trade. More into dev work these days than art. Firefox & Chocolatey contributor.

The Himalayas

@MaxwellGengYF
Maxwell Geng MaxwellGengYF
I am a wolf! REALLY!!

Tencent ShangHai, China

@maajor
maajor maajor
Techinical Artist/Fullstack Developer,Ex-Ubisoft/Taichi

Guangzhou, China

@892768447
Irony 892768447
ヽoo悾絔℅o。

SiChuan, MeiShan

@mottosso
Marcus Ottosson mottosso
Computer Artist

London

@Mozenn
Gauthier Cassany Mozenn
Software Engineer

France

@viclw17
Victor Li viclw17
Technical Artist, Game Dev, VR Dev, UE4 Virtual Production, Rendering Enthusiast

Vancouver

@QianMo
浅墨(毛星云) QianMo
Game Programmer

Tencent Shenzhen, China

@1runeberg
Rune Berg 1runeberg
OpenXR Advisory Panel Member @ Khronos | Worked on SteamVR and co-authored OpenXR industry standards

Beyond Reality Labs Sydney, Austrlaia

@mmp
Matt Pharr mmp

San Francisco, CA

@DanielW10001
Daniel DanielW10001
Self, Objectivity, Rationality
@botero-dev
Andrés Botero botero-dev
Game developer, with interest on low-level stuff.

Bogotá, Colombia

@kitsudaiki
Tobias Anker kitsudaiki
DevOps Engineer | Software Engineer

Germany

@Ubpa
Ubpa Ubpa
USTC CG Master

Tencent/IEG, USTC/GCL Shenzhen, China

@g1n0st
Chang Yu g1n0st
CS Ph.D. Candidate at UCLA @MultiPLES-Lab; (Ex-) Research Intern @NVlabs @ToyotaResearchInstitute @taichi-dev

@MultiPLES-Lab @Taccel-Simulator Los Angeles, California

@tomlooman
Tom Looman tomlooman
Game Programmer & Educational Content Creator with Unreal Engine 5

Netherlands