Trim SKILL.md description under the 1024-char spec limit - #1
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Witherwithwinter wants to merge 1 commit into
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Witherwithwinter wants to merge 1 commit into
Witherwithwinter wants to merge 1 commit into
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The description was 1260 characters, over the Agent Skills spec's 1024 limit for the description field. Loaders that follow the spec (ZCode, Claude Code, etc.) drop the skill entirely, so /onetake never appears. Condensed it to 979 chars, keeping every trigger phrase; the cut detail already lives in the body.
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Problem
The
descriptionfield inSKILL.mdfrontmatter is 1260 characters — over the Agent Skills spec's hard limit of 1024 characters for this field.Loaders that follow the spec (ZCode, Claude Code, and other skill-compatible harnesses) drop the skill entirely when the description exceeds the limit — no error, it just never appears in the skill list or
/menu. So anyone installing viagit clone ... ~/.claude/skills/onetakegets a skill that silently fails to register.Fix
Condensed the description to 979 characters, keeping every trigger phrase (launch video / promo / teaser / 动效短片 / 配音 / 字幕 / 多语言 / 像 PPT …). The cut detail — composition internals, move library, render pipeline specifics — already lives in the SKILL.md body, so nothing is lost.
Verified: after this change the skill registers correctly and is invocable.
Note
Frontmatter
metadata:sub-keys (author,lineage) were left untouched.