Starred repositories
A simple and easy-to-use library to enjoy videogames programming
Full screen effects for Godot 4
A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a physics simulation running at 200Hz, built over 12+ years o…
💡 Experimental real-time global illumination renderer 🦀
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Sample code of the talk "Six Ingredients for a Dynamic Third-Person Camera" at Unreal Fest Europe 2018.
Immersive first-person parkour in a surreal, physics-driven voxel world.
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
Co-op Action Roguelike in Unreal Engine C++
The public repository for the bot-dev team's project!
General purpose OpenGL deferred rendering for .Net Framework
A curated list of awesome Windows Exploitation resources, and shiny things. Inspired by awesom
Cinemagoer is a Python package useful to retrieve and manage the data of the IMDb (to which we are not affiliated in any way) movie database about movies, people and characters
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
A collection of resources on modern C++
awesome list of browser exploitation tutorials
Code for the USENIX 2017 paper: kAFL: Hardware-Assisted Feedback Fuzzing for OS Kernels
Awesome & interesting talks about programming
freeCodeCamp.org's open-source codebase and curriculum. Learn math, programming, and computer science for free.


