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Huawei
- Zurich, Switzerland
- https://dedoardo.github.io
Stars
SANA: Efficient High-Resolution Image Synthesis with Linear Diffusion Transformer
Official implementation of Control-DINO: Feature Space Conditioning for Controllable Image-to-Video Diffusion
Mosaico - The data platform for Physical AI
ViPE: Video Pose Engine for Geometric 3D Perception
Minimal implementation of scalable rectified flow transformers, based on SD3's approach
General relativitY Orbit Tracer of the Observatoire de Paris
Light-weight, simple and fast XML parser for C++ with XPath support
Lightning fast C++/CUDA neural network framework
GPU Raytracer from scratch in C++/CUDA
Space-filling curve for rectangular domains or arbitrary size.
PROVIDE: A Probabilistic Framework for Unsupervised Video Decomposition (UAI 2021)
Node based programming environment for openframeworks.
Public code release for "Developability of Heightfields via Rank Minimization", presented at SIGGRAPH 2020 and authored by Silvia Sellán, Noam Aigerman and Alec Jacobson
Per-Face Texture Mapping for Production Rendering https://wdas.github.io/ptex
The Radeon GPU Analyzer (RGA) is an offline compiler and code analysis tool for Vulkan, DirectX, OpenGL, and OpenCL.


