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lineSphereX

A program to calculate the point(s) of intersection of a vector/ray with a sphere

Inputs

  1. x, y, z coordinates of the first point on the line
  2. x, y, z coordinates of the second point on the line
  3. x, y, z coordinates of the sphere center and 'radius' of the sphere

Output

  1. x, y, z coordinates of the intersecting point(s)

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