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πŸ’« About Me:

πŸš€ About Me
πŸ”Ή Unreal Engine Developer | Render Programmer | CI/CD Automation | Composer

I have 5+ years of experience in game development, engine programming, and procedural content generation. My expertise spans across Unreal Engine 5, C++, Python, and shader programming, with a deep focus on rendering techniques and optimization.

πŸ’‘ I specialize in:

Game Development – Multiplayer systems, gameplay programming, and network replication.
Rendering & Shaders – Custom shaders, post-processing, and real-time optimizations.
CI/CD for Unreal Engine – Automating builds and deployment pipelines.
Editor Scripting & Tools – Custom utilities, procedural generation, and UE5 automation.
Music Composition – Synthwave, cyberpunk, darksynth, modern orchestral soundtracks.
πŸ“« Reach me on Telegram: @mitolist

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πŸ’» Tech Stack:

C++ Markdown PowerShell Python .Net nVIDIA OpenCV MySQL Postgres SQLite Adobe After Effects Adobe Photoshop Adobe Audition Adobe Premiere Pro scikit-learn Scipy PyTorch TensorFlow Pandas NumPy Matplotlib Keras GitLab CI Git GitLab GitHub Docker Unreal Engine OpenGL Itch.io

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