Stars
4.4BSD Lite Release 2: last Unix operating system from Berkeley
bsdiff and bspatch are libraries for building and applying patches to binary files.
A personal project that port Unity Standard Assets to Godot Engine.
An open source initiative to fully convert Unity projects into Godot projects
Unity project that reads 'The Warriors' PlayStation2 game assets from the original game disc, rendering levels, characters, and objects
C# project that reads, extracts and replaces 'The Warriors' game assets on PlayStation2
C# project that decompiles binary LUA scripts into both bytecode and human-readable script formats
C++ SFML attempt to recreate the minigame in Rockstar's Bully / Canis Canem Edit
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
A collection of BULLY script mod that I made.
Verifies that SilentPatchBully for Bully: SE is installed correctly.
AutoSplitter for PC version Bully: Scholarship Edition, based on v1.200 Steam version
SilentPatch for Bully: Scholarship Edition (fixes crashes on Windows 10)
USB keyboard to PS/2 / AT / XT interface converter using a Raspberry Pi Pico
More Scripts to Replace (MSR) is just a small mod to utilize the game empty space in order to run multiple free roam mods at once. This mod does not use STimeCycle to give more space by letting one…
This mod aimed to expand the mechanism of all storable weapons in your inventory, so now you can lose all your weapons. You can get them again by buying them from several shops or looting them from…
All the code I made for the "Recreated missions" series on YouTube.
A site with a bunch of things you'll need for modding the videogame Bully.
A node-based image processing GUI aimed at making chaining image processing tasks easy and customizable. Born as an AI upscaling application, chaiNNer has grown into an extremely flexible and power…
An open-source Unix operating system -- this is a read-only mirror of the official repository at https://code.illumos.org/plugins/gitiles/illumos-gate
Empowering everyone to build reliable and efficient software.