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VectorCraft: An open-source, vector art tool written by scratch in pure Rust
PhotoCraft: An open-source, photo editor written by scratch in pure Rust
明日方舟「卫戍协议:盟约」非官方同人复刻:浏览器自走棋塔防,单人或 1–4 人联机合作(非商业)
Building a Neural Network-Native Engine (3N). Python authoring, C++ runtime, Vulkan/WebGPU. Windows, Linux, Android and Web.
SnapCut(简截)——轻巧但不将就的 Windows 和 macOS 截图工作台:框选截图、长截图、区域录屏、钉图取色、标注、OCR 与翻译一体化。支持保留右键菜单和悬浮提示,数据尽量留在本机。
The public version of the Marching Squares Terrain plugin for godot.
Unofficial spring-driven character engine study. Geometry and third-party assets are not included.
A lightweight high-performance tunneling tool (~5 MB binary) for exposing local services to the public internet. Supports multiple transport and application protocols, with a pure-Rust cross-platfo…
A simple tool for drawing tile maps, capable of generating standard tile map templates with minimal drawing.
A node-based visual tool for organizing thoughts and notes in a non-linear way.
Compose Multiplatform Liquid Glass effect
Video creation tool: Video editing (with extensive AI-assisted features), screen recording, streaming, and screen sharing. 视频编辑(大量AI辅助功能)、录屏、推流、屏幕共享。
A lightweight alternative to OpenClaw that runs in containers for security. Connects to WhatsApp, Telegram, Slack, Discord, Gmail and other messaging apps,, has memory, scheduled jobs, and runs dir…
A library of creative canvas components. Real HTML with WebGL effects running over it. React, Vue, Svelte, vanilla.
dwalter / godotwebgpu
Forked from godotengine/godotGodot Engine – Multi-platform 2D and 3D game engine
Redefining the open-source download manager
Translate the video from one language to another and embed dubbing & subtitles.
Just make a few small changes to your Bilibili homepage. (English | 简体中文 | 正體中文 | 廣東話)
🧩 A Chrome/Edge extension to feel better in bilibili.com
Godot engine addon to randomly fill an area with props or other scenes. Mirror of https://codeberg.org/hungryproton/proton_scatter
Two AI VTubers co-hosting one live show — the realtime engine & orchestration. Open-core, battle-tested by a daily stream.
An automatic, real-time dual-grid tileset system for Godot

