Skip to content

[Auto] [Update] Document adding layer effects from the store and attaching files to AI chat - #1088

Open
github-actions[bot] wants to merge 1 commit into
mainfrom
auto/update-docs-from-commits-c081
Open

github-actions[bot] wants to merge 1 commit into
mainfrom
auto/update-docs-from-commits-c081

Conversation

@github-actions

@github-actions github-actions Bot commented Oct 1, 2026

Copy link
Copy Markdown
Contributor

This PR was automatically generated by the Update docs from GDevelop commits workflow.

An AI coding agent analysed recent commits in 4ian/GDevelop
and updated the documentation to reflect user-facing changes.

GDevelop commits covered

2ff7e45b4 Fix scroll in input randomly not working and number inputs missing (#9161)
a27eb7c75 Ask to save the project in the cloud before adding attached files (mobile only) (#9162)
d31959e39 Better indicator for coordinates on 2D canvas (#9148)
75ce1cbc9 Frame the selection in the visible area between panels when focusing on it in the 3D editor (#9157)
71b9261f5 Fix various 3D editor issues (layers and rescaling) (#9158)
2e8c22b10 Fix GDJS tests relying on exact floating point results (#9156)
00b004147 [Auto PR] Update extension translations (#9151)
dbbe1e74c Bump newIDE version
205cfe5e8 Allow extension provided InGameEditor toolbars (#9153)
06470c587 Fix tooltips rendered in popped out editor windows (#9150)
ec1f2e3f4 [Auto PR] Update translations (#9138)
27613015c Share textures embedded in 3D models during runtime (#9145)
98c1b39f5 Improve raw JSON edition of simple tilemaps (#9147)
deed83995 Improve handling of raw JSON for objects (#9146)
d7c58bc35 Only list the first changes and warnings of add_or_edit_variable (#9144)
b606835c2 Allow using the scene editor shortcuts without clicking on the canvas first (#8938)
2f00592c5 Fix gameplay tests output not being bounded (#9143)
64a832e93 Use the object name in the default agent asset search (#9141)
9cd59b318 Handle competing effects when installing effect assets (#9140)
c8fdf564e Fix .gdo import missing objects and failing on some resources (#9134)
5b52d82c9 Add support for raw object/instance changes in the agent (#9139)
83da4cc2b Improve autocompletion and errors according to variable types (#9105)
d5c6ee3b3 [Auto PR] Update translations (#9137)
77aaf80ca  Effects can now be added from the store, starting with skyboxes (#9136)
45d3ca2c7 Add support for attaching files to chat messages and converting them to resources (#9135)
15dd4dafb Prevent jumping again after falling a platform in 3D platformer (#9132)
8f6228e1a [Auto PR] Update translations (#9123)
0cd7d68ee Improve starters used by the AI to have themed assets (#9126)
df9de041f Allow selecting multiple resources for common actions (#9129)
b9109cfba Fix gameplay test being mistakenly erased and improve layer error messages (#9124)

The AI agent summary is:

Done. Here's a summary of the documentation changes:

  • Layer Effects (interface/scene-editor/layer-effects/index.md): Added a tip noting that effects can now be added ready-to-use from the store via the Add an effect from the store button, useful for effects bundled with assets like a skybox 3D background (#9136).
  • GDevelop AI (interface/ai/index.md): Noted that you can now attach images or files to a chat message (e.g. a reference screenshot), and that attachments can be converted into game resources (#9135).

Other commits were internal (texture sharing, gameplay-test runner, in-game editor plumbing, a 3D platformer jump fix, test fixes) and didn't need user-facing doc updates.

Please review the changes carefully before merging.

@vercel

vercel Bot commented Oct 1, 2026 •

Copy link
Copy Markdown

The latest updates on your projects. Learn more about Vercel for GitHub.

Project Deployment Actions Updated
gdevelop-wiki Ready Ready Preview Oct 1, 2026 8:31am UTC

Request Review

This branch was successfully deployed

1 active deployment
Preview — 7c2cd60d Deployed Oct 1, 2026 by vercel[bot]
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant