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A Universal Signature Bypasser For Unreal Engine Games To Enable Modding

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Unreal Engine Signature Bypasser

A simple dll designed to hook and bypass the signature check function in Unreal Engine-based games, enabling modding and custom pak/utoc/ucas files in Paks folder. This bypasser is inspired by and based upon the Lua script originally created by LongerWarrior.

Installation

  1. Download the latest release from the Release section.
  2. Extract the zip on the Releases page into your game's Win64 directory (usually found in the GAMENAME/Binaries/Win64 path).

Tip

I used dsound.dll to load the bypasser dll. You can use any other asi loader you want instead of dsound, just remove the dsound.dll and grab a x64 asi loader from here then paste it in the same folder as bypasser.

You're all set! Launch your game normally, and the signature checks will be automatically bypassed.

Tested Games

  • Eriksholm: The Stolen Dream (NoobInCoding)
  • Wuchang: Fallen Feathers (NoobInCoding)
  • Dying Island 2 (NoobInCoding)
  • Coral Island (hikarosato)
  • Kao the Kangaroo (hikarosato)
  • Luto (Bahasnyldz)

If you tested this hook on any games and it worked, just leave a comment in this issue and I will add its name in here.

License

This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.

Credits

Special thanks to LongerWarrior for the original Lua-based implementation.

Happy modding!

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A Universal Signature Bypasser For Unreal Engine Games To Enable Modding

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