A simple dll designed to hook and bypass the signature check function in Unreal Engine-based games, enabling modding and custom pak/utoc/ucas files in Paks folder. This bypasser is inspired by and based upon the Lua script originally created by LongerWarrior.
- Download the latest release from the Release section.
- Extract the zip on the Releases page into your game's Win64 directory (usually found in the
GAMENAME/Binaries/Win64path).
Tip
I used dsound.dll to load the bypasser dll. You can use any other asi loader you want instead of dsound, just remove the dsound.dll and grab a x64 asi loader from here then paste it in the same folder as bypasser.
You're all set! Launch your game normally, and the signature checks will be automatically bypassed.
- Eriksholm: The Stolen Dream (NoobInCoding)
- Wuchang: Fallen Feathers (NoobInCoding)
- Dying Island 2 (NoobInCoding)
- Coral Island (hikarosato)
- Kao the Kangaroo (hikarosato)
- Luto (Bahasnyldz)
If you tested this hook on any games and it worked, just leave a comment in this issue and I will add its name in here.
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.
Special thanks to LongerWarrior for the original Lua-based implementation.