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DanielLSM
UnrealEnginePython
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Commits on Apr 11, 2017
Moves .cpp files in Public into Private.
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Fixes issue with PyFARFilter not initializing correctly.
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Commits on Nov 17, 2016
Adds flag to return AssetData rather than loading and returning Assets.
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Commits on Nov 15, 2016
Adds anim_sequence_get_skeleton
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Commits on Nov 14, 2016
Allows a package to also call save_package.
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Commits on Nov 8, 2016
Fixes pygilstate compiler errors for Python < 3.
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2541024
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Commits on Oct 19, 2016
Refactors get_asset_import_data to return list of dicts.
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Commits on Oct 18, 2016
Adds back missing header declaration.
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Adds new methods asset_import_data, package_get_filename,
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Commits on Oct 13, 2016
Adds in check for PyString when running python27.
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Adds Python Commandlet.
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