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  • Peking University
  • Beijing, China
  • 07:35 (UTC +08:00)

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Offline Clash Royale AI agent research: native simulation, imitation learning, PPO, and interactive evaluation. 离线对局模拟、模仿学习、强化学习与交互评测。

Python 130 14 Updated Oct 4, 2026
Python 12 Updated Sep 23, 2026

docs of miscellaneous things

JavaScript 1 Updated Sep 21, 2026
Python 38 1 Updated Aug 4, 2026

Reference implementation and examples of the CuTe Layout representation and algebra.

Python 365 41 Updated Sep 30, 2026

Tile-Based Runtime for Ultra-Low-Latency LLM Inference

Python 1,835 128 Updated Sep 24, 2026

A curated resource list for learning AI performance engineering, from GPU fundamentals to production inference.

Python 3,984 364 Updated Sep 12, 2026

CUDA 算子手撕与面试指南

Cuda 1,126 119 Updated Aug 23, 2025

BitBLAS is a library to support mixed-precision matrix multiplications, especially for quantized LLM deployment.

Python 771 61 Updated Aug 6, 2025

Nano vLLM

Python 15,714 2,663 Updated Apr 26, 2026

Domain-specific language designed to streamline the development of high-performance GPU/CPU/Accelerators kernels

Python 8,419 850 Updated Oct 5, 2026

Learning TileLang with 10 puzzles!

Python 385 61 Updated Aug 11, 2026

基于深度强化学习的开源自动因子工厂。

Python 3,164 3,161 Updated Jun 12, 2026
Python 31 10 Updated Aug 17, 2022

Python raytracer

Python 281 54 Updated Sep 4, 2022

Position Based Fluids [SIGGRAPH 2013] in C++

C++ 146 11 Updated Jun 22, 2022

High-performance moving least squares material point method (MLS-MPM) solver. (ACM Transactions on Graphics, SIGGRAPH 2018)

C++ 2,591 320 Updated Feb 23, 2022

A refreshingly simple data-driven game engine built in Rust

Rust 48,636 4,882 Updated Oct 5, 2026

A tiny framework for AI training and inference. My homework for the course "programming in AI".

C++ 8 2 Updated Dec 30, 2023